Joseph the Brainer

No one was more surprised than me

  • Cool: +1
  • Hard: +2
  • Sharp: -2
  • Hot: +1
  • Weird: +3
  • Deep brain scan: when you have time and physical intimacy with someone — mutual intimacy like holding them in your arms, or 1-sided intimacy like they’re restrained to a table — you can read them more deeply than normal. Roll+weird. On a 10+, hold 3. On a 7–9, hold 1. While you’re reading them, spend your hold to ask their player questions, 1 for 1:

• what was your character’s lowest moment?
• for what does your character crave forgiveness, and of whom?
• what are your character’s secret pains?
• in what ways are your character’s mind and soul vulnerable?

On a miss, you inflict 1-harm (ap) upon your subject, to no benefit.

  • Preternatural at-will Brain Attunement: +1 Weird
  • Violation glove (hand hi-tech): For purposes of brainer moves, mere skin contact counts as time and intimacy.
  • Deep ear plugs (worn hi-tech): Protects the wearer from all brainer moves and gear.
  • Hidden knives: 2-harm hand infinite.
  • Trenchcoat of various materials: +1 Armor
  • Barter: 5

Experience: 2
+1 Hard


Joe has been secretly watching Jonker for a long time …

While the Ascendant’s away, Gnarly has become Joe’s second in command.

Joe’s Girl has just blown back into town. Sauna is clearly unhappy about that.

Joseph’s killed two members of The Loved: Preen and Prim.

Carnegy, the owner of the Watch’s cantina, does not seem to like or fear Joseph.

Joseph the Brainer

Apocalypse World: The Watch squirrel13